" Sometimes we chase what we can't catch - even when it calls. "

The Elusive Klipa is a short game about catching a phantom-like unattainable R100note. This was made for the 72 hour SA Game Jam. All assets and design by me.

Following the Midnight Staircase game jam theme, The Elusive Klipa embodies the idea of "betting on yourself" against increasing odds. The note slips away, conjuring confusing and messy illusions as it flees. It has no real destination beyond the elusive chase itself—a metaphor for pursuing fleeting rewards without ever knowing if the effort will truly pay off . . .

StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorAluta Null
GenreAction
Made withUnity
Tagssa-game-jam

Comments

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I like that it gets more elusive 

(-1)

Nice idea! It is hard :D

PS: I released my first game. Thanks to have a look ;)